This blogger is for the CBU 2015-2016 Capstone Project from the team "Children First".
Monday, February 8, 2016
Spring 2016 - Week 4
Monday, February 1, 2016
Spring 2016 - Week 3
This week, we worked on finishing the code and the modules that are needed to complete the toy. While parts are still being 3D printed, other portions came out well and are being assembled.
The new frame for the toy. In addition to the French doors at the top, there is now a battery compartment at the bottom.
The sliding door module. It is able to open and close completely.
The pop-up toy module. Before being assembled, the supports needed to be broken off.
Sunday, January 24, 2016
Spring 2016 - Week 2
This week our team spent some time working on various aspects of our project. the door module was resigned. last semester we completed 5 of the 7 module designs and this week we complete all 7. some changes were made to the animal sound module taking into account the clients suggestion to use phonetic animal sounds. some errors were fix in the simon module and the animal sound module.
Monday, January 18, 2016
Spring 2016 - Week 1 - (Project Update and Discussion with Client)
After coming back from Christmas break, there was a lot that needed to be accomplished before the beginning of class. We needed to update our client on our project in order to get better feedback so that we can finish the first prototype. On January 8th, we were able to video chat with our client and discuss the project. Below is the audio recording of the event.
After conducting the video chat with our client, we are able to move forward in a direction that will allow us to further improve our project.
Monday, December 7, 2015
WEEK TEN- TWELVE
We worked on designing and printing the chassis and most of
the module. We have made some progress in programing the "Simon say"
game as well as the animal sounds game. The code still needs to be tweaked to
do exactly what we want. We have managed to produce sound, now we are focusing
on changing those key sounds to animal sounds playing from the SD card mounted
to the Arduino board. We hope to finish our first prototype and mail it to our
client by 12/18/2015
Below are pictures of our different circuit schematic as
well as detailed design.
Monday, November 16, 2015
WEEK NINE (assembling and designing prototype 1)
This week, we worked on assembling the parts of prototype 1 while waiting for the other parts to be printed and waiting on the programing to be completed. We intend to finish parts of the programming this week and get our design shipped to the client by the end of the week. We may not have all modules works but we intend on having a few competed.
Sunday, November 8, 2015
Week 8
This week everyone focused on different aspects of the actual designing of the project. Nathan continued to improve the design of the frame he built on Solidworks. He also started to design some of the panels that will be on the sides of the toy. Jo also designed several panels that will be on the toy. When we were observing the buttons, the light was quite dim, so Jo also designed an outer shell that will be clear, so the light will appear brighter. The button will still be able to be pressed with this new shell. Jennifer was focused on creating the program for the Simon game. Most of the code is complete, and this next week she will be finishing the code and debugging it so it will work smoothly.

Panel where five of the buttons will be located.

This is the first version of this panel, where the other five buttons will be located. This design will be modified by Jo this week, so it will have a more elegant design.

These are the button covers that were designed by Jo.

Panel where five of the buttons will be located.
This is the first version of this panel, where the other five buttons will be located. This design will be modified by Jo this week, so it will have a more elegant design.
These are the button covers that were designed by Jo.
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