Sunday, September 27, 2015

WEEK TWO ( Brainstorming sessions, Field research and Toy store Visit)


This week, apart from brainstorming we visit a toy store to get a better idea of the types of toys out there for children under 3. we noticed that most of the toys had a few things in common such as almost all of them had sounds and lights incorporated into them as well as something for the children to grab on to help with diagonal and up and down motion  ( below is a link and video to some of the toys we found).
https://goo.gl/photos/vbSc2fCSWECztuyy9
We brainstormed problems, constraints and needs associated with our project and starting looking at standards and regulations governing children toys.    







Saturday, September 19, 2015

WEEK ONE ( Client interview and brainstorming)




Brainstorm (9/19/2015)

Taking into account our client's specifications from our meeting (9/18/2015)
We plan on designing a toy that may assist children with motor/cognitive disabilities. Our intent is that this toy is interactive, FUN, durable, engaging, challenging but not over stimulating. Based on our client interview, our hope is that this toy help children with up and down movement, diagonal movement, learning how to isolate fingers, learning how to latch fingers and extract objects and much more.
Our overall outcome is to improve the dexterity, and develop problem solving skills in children who interact with the Toy.




Conceptual Toy Design. 





Top side: drop box for food/ snacks. Assist with up/down motion battery compartment.
Front side: includes a zipper. Assists with diagonal movement (children will be able to reach in and grabbing  objects)
Back side: interactive maze; assists with swiping left to right.
Right side: buttons that activate prerecorded sounds, gives an option record and play back your own unique sound.
Left side: lights turn on and activate clapping.